Advanced Burn Effect – NO PLUGINS!

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    In this tutorial, we’ll check out an After effects setup for a high quality burning transition effect. Using only native effects in the program, we’ll generate glowing embers, trailing smoke, heat distortion, and more. This is the first After effects tutorial I’ve created here on the Texturelabs channel so I’ll be curious to hear your thoughts!

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    Burn Transition | After Effects Tutorial

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    PROJECT SETUP
    1920×1080 24fps 16bit

    PROJECT MAP (Layers are arranged as they would be in the project)

    BURN OBJECTS (Precomp):
    1) Adjustment Layer
    Fractal Noise Effect – Contrast 10, Brightness 30, Scale 3

    2) White Text Layer

    TRANSITION MATTE (Precomp):
    1) Adjustment Layer
    Brightness & Contrast Effect – Contrast 99%, Use Legacy On

    2) BURN OBJECTS PRECOMP – Overlay Blending Mode
    Gaussian Blur Effect – Blurriness 40, Hue Saturation – Saturation -100

    3)Solid – Overlay Blending Mode, 25% Opacity
    Fractal Noise Effect with scale 200

    4) White Solid – Scale 200%
    CC Burn Film Effect – Burn keyed from 0 at frame 30 to 100 at frame 130
    Solid Composite Effect set to black

    MAIN COMP:
    1) Adjustment Layer
    Transform Effect – Scale keyed from 110% at frame 0 to 100% at frame 120
    CC Vignette Effect – Amount 250
    Noise Effect – Amount of Noise 5%
    Gaussian Blur – Blurriness 2
    Unsharp Mask – Amount 100, Radius 1.5

    2) Adjustment Layer – Screen Blending Mode, Opacity 15%
    Gaussian Blur – Blurriness 200

    3) Black Solid – Opacity 100% at frame 0 to 0% at frame 40

    4) Adjustment Layer
    Displacement Map – Displacement Map Layer DISPLACEMENT REFERENCE, Effects & Masks, Horizontal 20, Vertical 10

    5) DISPLACEMENT MAP REFERENCE (TRANSITION MATTE PRECOMP) – Visibility turned off
    Fast Box Blur Effect – Blur Radius 25
    Invert
    Shift Channels Effect – Take Alpha from Luminance
    Fractal Noise Effect – Complexity 4

    6) EMBERS (TRANSITION MATTE PRECOMP) – Screen Blending Mode
    CC Wide Time Effect – Forward Steps 0, Backward Steps 60
    Solid Composite – Black
    Fractal Noise – Contrast 220, Brightness -90, Scale 40%, Opacity 50%, Multiply Blending Mode
    Brightness & Contrast Effect – Contrast 100%, Use Legacy On
    Fractal Noise Effect – Contrast 200, Scale 10%, Blending Mode Multiply
    Turbulent Displace Effect – Size 50, Offset Turbulence – expression “[time*65,540]”, Evolution – expression “time*200”
    Set Matte Effect – Take Matte from Layer BURN OBJECTS
    Set Matte Effect – Take Matte from Layer DARKEN BURN / TRANSITION MATTE, Luminance, Invert Matte On
    Tritone Effect – Hilights FFDD83, Midtones 8D3F18
    Glow – Radius 50, Intensity 3

    7) SMOKE (TRANSITION MATTE PRECOMP) – Screen Blending Mode, Opacity 20%
    CC Wide Time Effect – Forward Steps 0, Backward Steps 10
    Set Matte Effect – Take Matte from Layer BURN OBJECTS
    Set Matte Effect – Take Matte from Layer DARKEN BURN / TRANSITION MATTE, Luminance, Invert Matte On
    Fast Box Blur Effect – Blur Radius 10
    Solid Composite Effect – Black
    Fractal Noise Effect – Fractal Type Dynamic, Scale 300%, Complexity 10, Sub Influence 90%, Sub Scaling 65, Sub Rotation 100, Evolution – expression “time*200”, Blending Mode Multiply
    Turbulent Displace Effect – Displacement Twist, Amount 40, Size 50

    8) FIRE EDGE (TRANSITION MATTE PRECOMP) – Add Blending Mode
    Invert Effect
    Turbulent Displace Effect – Size 20
    CC Composite Effect – Composite Original Multiply
    Fractal Noise Effect – Contrast 200, Brightness -25, Sub Influence 200%. Blending Mode Multiply
    Set Matte Effect – Take Matte from Layer BURN OBJECTS
    Tritone Effect – Hilights FFDD83, Midtones 8D3F18
    Glow – Radius 50, Intensity 3

    9) DARKEN BURN / TRANSITION MATTE (TRANSITION MATTE PRECOMP) – Linear Burn Blending Mode
    Fast Box Blur Effect – Blur Radius 30, Repeat Edge Pixels On
    Levels Effect – Gamma .6
    Hue Saturation Effect – Colorize On, Hue 30, Saturation 15, Lightness 15

    10) BURN OBJECTS (BURN OBJECTS PRECOMP)
    Set Matte Effect – Take Matte from Layer DARKEN BURN / TRANSITION MATTE, Use for Matte Luminance

    11) Black Solid (Background)

    00:00 Intro
    01:24 Burn Objects Precomp
    02:53 Transition Matte
    07:39 Set Matte
    08:45 Burnt Edge
    10:08 Fire Edge
    13:57 Smoke
    18:10 Embers
    23:10 Displacement Map
    25:30 Final Effects
    27:31 Outro

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