Layers that React to Other Layers

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    Build Cinema 4D style effectors in After Effects
    Project File: http://workbench.tv/tutorials/2019-07-26_Behaviors
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    In this week’s After Effects tutorial, we explore building a Cinema 4D-like effector by setting up behaviors based on positioning of layers. In our first example of a very wildly inaccurate Apollo mission example, we use distance to illustrate a burn of the Command Module. I also mentioned that this was inspired by the 50th anniversary of the moon landing an the new Apollo 11 (2019) (https://amzn.to/2Mf8R0s) documentary. There’s some amazing footage in there that was recovered, and I believe it’s a lot of never-before-seen footage. It was painstakingly put together, and the result is excellent.

    Anyway, we continue on to make objects scale as another object approaches and finally we make a space ship capable of matter rejection. What’s that you ask? It’s the ability to force objects to stay outside of a predefined perimeter. There’s not asteroid that can touch our ship.

    There are a ton of things that can be done with this technique. You’re really only limited by your imagination and ability to code. We’ve already covered distance and angle, so you have a good base to start from!

    See our website at the project file link above to grab the code.

    #AfterEffects #MotionGraphics #Mograph

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